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Sunday 12 March 2017

3D Animation (CGI, Computer Animation)

Hye Fanmation!

Can I call everyone that name? Or you prefer something else. Do tell me if you have ideas. So, lets proceed with 3D animation. If you want to know, 3D animation works in a completely different way than traditional animation. They both required an understanding of the same principles of movement and composition but the technical skill set is very different for each task. With computer animation, you do not have to be an amazing drafman to be an animator. This is because, 3D animation is like playing with puppets rather than drawing.

3D animation is also known as CGI animation is made by generating images using computer graphic that create a series of images that forms an animation. CGI stands for Computer Generated Images, so it can easyly mean both static and dynamic images using computer graphics. 3D animation techniques is mostly similar with stop-motion animation as both deal with animating and posing models, and still adapts to the frame-by-frame approach of 2D animation but a ot more controllable since it is all digital feedback.

Instead of drawn or consructed with clay, the characters in 3D animations are digitally modeled on screen, and then fitted with a 'skeleton' that allows animators to animate the models for their use. Furthermore, animation is done by posing the models in certain key frames, which the computer will then calculate and perform a 'tweening' animation that is interpreted by the computer in each frame between the key frames.

After the modelling process is complete the computer has to render each frame individually, which can be very time consuming depending on the quality of the images and the quantity of polygons in the scene. A 3D animators will spend most of his or her time looking at curves that represent the movement of different body parts over time.

Also, with 3D animation. the characters body parts are always peresent and should be take into consideration. This is because, the character's body parts always exist in the shot. Even when one hand is not visible it is still there. So, it means more works for the animators since they nedd to be aware of the entire character at all times.

Another thing about 3D animation is the frame rate. Traditional animators usually works on 2's meaning they they would draw a new drawing every two frames thus having one drawing last for two frames. However, with 3D animation, the motion is always smooth and having a character stop completely looks like a mistake. Even when the charater is standing still, there should always be some sign of life or gentle movement indicating the illusion of life.

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